2017 Grantees

Bootstrap, whose mission is to integrate computing and algebra education in ways that address persistent challenges for learners in both disciplines, is a returning ESA Foundation grantee. The program has engaged thousands of economically disadvantaged students since 2005. Additional funding in 2017 will be used to engineer further improvements to their integrated development environment for disabled students.

[Photo: Students participate in Bootstrap program lesson]

The Boys & Girls Clubs of America (BCGA) received funds to develop a STEM Training Track for Club professionals, which would ensure high quality STEM program experiences in clubs across the country. The ESA Foundation’s support for the STEM program, which encourages kids and young adults to apply STEM concepts to real-life experiences to improve their local communities, is a continuation of a 2016 grant that helped fund the research and piloting of the STEM initiative.

[Photo: BGCA is committed to developing globally competitive graduates and closing the opportunity gap in STEM]


Founded by Justice Sandra Day O’Connor in 2009, iCivics is dedicated to reinvigorating civics learning through interactive games and resources for middle school students across the country. iCivics is a returning ESA Foundation grantee and received funding to promote a sequal to the popular game Executive Command, which explores the powers of the U.S. president through a simulation game. Free, downloadable curricula will also be created to compliment the game and facilitate classroom learning.

[Photo: iCivics offers students civics learning through interactive games and resources]

The Smithsonian American Art Museum is dedicated to the art and artists of the United States. ESA Foundation is supporting its third annual Indie Arcade, a free public program that will be held on August 5-6, 2017 is expected to welcome more than 10,000 visitors from Washington, D.C., Maryland, and Virginia for free video game-related programming. Building on the success of the past two years, this year will offer expanded programming taking place over two days such as free game design courses for local youth.

[Photo: Attendees at the Smithsonian Indie Arcade]

VisionQuest (VQ20/20)’s mission is to protect children and families from devastating academic, psychosocial, and lifelong economic consequences of undetected vision disorders and preventable blindness. VQ20/20 is a returning grantee and received 2017 funds to bring gamified vision screening to schools in Hawaii and Arizona using the entertaining and medically validated EyeSpy 20/20 video game technology. Through this project, VQ20/20 expects to provide 25,000 vision screenings thanks to ESA Foundation funding. The project will also propel the Hawaii partners to achieve statewide implementation within 3-5 years.

[Photo: VQ20/20 offers a child-friendly and entertaining computer game to evaluate eyesight]

Extra Life is a 24-hour video game marathon and fundraiser that has raised over $20 million for medical research and treatment at Children’s Miracle Network (CMN) Hospitals across North America. The ESA Foundation Extra Life Challenge awards grants to the top two participating CMN Hospitals based on their fundraising totals. Last year, the challenge helped raise more than $8 million.

[Photo: Extra Life Raleigh-Durham gamers played for Duke Children's Hospital]

About ESA Foundation

In January 2000, the Entertainment Software Association board of directors formalized the philanthropic efforts of the association and its members by authorizing the creation of the ESA Foundation.

Over the last 15 years, the ESA Foundation has supported those leveraging interactive technologies to create meaningful opportunity in the lives of America’s youth. In celebration of that work, we invite you read our 2015 Impact Statement.

Our Mission

The ESA Foundation provides scholarships to the next generation of industry innovators and supports charitable organizations and schools that leverage entertainment software and technology to create meaningful opportunities for America’s youth. We seek to harness the collective power of the interactive entertainment industry to create positive social impact in our communities. We support geographically diverse projects and programs that benefit grantees of all ages, races and religions. To date, ESA Foundation has raised more than $20 million for a wide variety of worthy causes.

For more information, please visit the following pages:

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